This is a game, like a gameboy with ongoing development.

Condenado: Sem saída! is a puzzle/adventure gameboy style game with the goal of escape room.


Show all your reasoning ability to find the best way to collect the key and reach the exit.

The phases that progressively increase the difficulty, and making the player feel more and more challenged.


how to play: 

KeyDescription
arrow keysmovement
ZInteract
XJump
escpause/exit


It currently has 15 stages with audio and music from free assets that will be replaced by implementations made by @rafa.sounddesigner  from millemonte studios.

This game has gone from a small proof of concept in its current and playable phase, to something concrete that I want to expand, both its gameplay and its lore that is in development.


Development log:

DescriptionStatusDate
implementation of the 5 initial phasesDoneMay-08
audio  implementation (assets)DoneMay-14
track implementation (assets)DoneMay-14
Refactoring Initial MenuDoneJun-5
Refactoring colors GameDoneJun-10
Refactoring Game LogoDoneJun-10
implementation of 10 new phases
DoneAug-10
Ajustments for the web Playstoped
implementation of cutscenesstoped
end game implementationstoped

Atention:

  • Today the game is on the unity platform, but with recent events, I will migrate it to Godot for official release..
  • Currently, development on unity is stopped and development on godot is in its early stages.
  • currently only playable on desktop
  • virtual buttons for mobile will be added soon


Game Development by Ilustra Mundo

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